A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Timeline Map Top
| Population | |
|---|---|
| Humans | 1000 |
| Other | 80 |
| Total | 1080 |
Gaantzport is across the Vergaal river from Hoopla. Compared to Hoopla, this city is very boring in an mildly annoying way. Someone once said that this is where the souls of all the Vergaantz Army administrative clerks go when they die. Passing through any gate in the walls involves answering guards' questions.
City
(also known as "The Old Fish Fart")
This may be the only part of town where the people don't appear to have a sullen inferiority complex. Due to bizarre and thoroughly scandalous set of circumstances involving her and her late uncle (the former pyrarch), the pyrarch is a nine year old girl named Pouzt. Other pyrarchs are concerned about her extreme youth, and they keep close watch on her. She attempts to appear lawful, but she is prone to extremely malicious fun when she feels nobody is watching.
Here's where Vergaantz attempts to build an oceangoing fleet. At any given time, 8 ships are officially ready to go to sea, 2 are being built and 4 are being repaired. Vergaantz would deny it, but it is generally known that no ship built here has gotten further than Zoofeld without vanishing. About half the missing ships have been found later under the sea or broken on rocks. (The truth of the matter is that the Sea Peoples attack the ships only when they know they can win. The best of the Gaantzport ships are put into service by the Sea Peoples in far distant waters -- some ships used around Zam were taken from those areas in a similar manner. If a party steals a Gaantzport ocean ship from the docks and is then encountered by the Sea Peoples, they will be offered free passage to any Zam port, provisions, mounts, armour and weapons (of high quality, but no more than one magic item per party) to the adventurers in exchange for the ship. They will remain true to both the word and the spirit of this bargain 90% of the time. (The remaining 10% of the time, the party will be dumped stark naked on the coast of Zam far from a town and told that a good town was only 12 miles inland. (If the party has truly annoyed their captors, there is a 25% chance that a cleric on board will put a curse on them to be unable to speak or comprehend Common.)) The party will also be given the opportunity for romantic encounters during the cruise. These will provide the Sea Peoples some idea of the party's character. If they are impressed, they will let our heroes know something of their organization in Zam and where to turn for favors in times of need.
| Population | |
|---|---|
| Humans | 3000 |
| Half-Elves | 2000 |
| Elves | 1000 |
| Total | 6000 |
The city of Gagwytaspun lies at the top of the Notushabi River and the foothills of the Mottly Mountains. It controls the Woolsun Bridge which crosses the Notushabi.
The Big Secret
Every Gagwytaspuner is part of a communal consciousness. Those who never come into contact with the outside world are not even given names. The consciousness refers to itself as Derek. Derek recruits members by feeding them a magically altered fungus preparation. He usually only feeds this to newborn children of current members. For non-infant recruits, their personality and memories join the pool. Derek is not very interested in recruitment, and the recipient has to be fed several quarts per day, so this is not usually any danger to the passerby. One of the few mass inductions was two hundred years ago when three hundred orcs from the Mottly Mountains invaded. Now there are one hundred orcs in the mountains as part of Derek. When Derek finds that someone has stumbled onto his secret, he will hunt that person down relentlessly. In addition to this being-hunt, Derek destroys the reputation of his prey. Thus, most people who have survived are known far and wide as crackpots. Derek is not disdainful of individual beings and is nostalgic about his life as one person.
The area from the bridge to the roads out is called the Bridge District. It is the one relatively normal part of this city.
One of the closest buildings to the bridge, this is by far the most popular inn in town.
High quality, reasonable prices, but not very speedy.
General store. Has all normal supplies for adventuring as well as several abnormal ones.
The rest of the city resembles a hive.
Directly run by GEB. Includes 75% of the Unguentine druidry, 10% of other, non-Ovaltine druids, and agents worldwide. Grutch and Clampdown have many agents.
Female Elf
Keyboards - Toehold Valley Naval Band, Toenuckle, Toehold
Status: Alive
Born: 3564 AS
| ST | 16 | LV | 6 | Bard | |
| IN | 16 | ||||
| WI | 16 | AL | CG | HP | 30 |
| DX | 16 | TH0 | 14 | ||
|---|---|---|---|---|---|
| CO | 15 | Age | 36 | Base AC | 8 |
| CH | 17 | Wpn | Sling | AC | 6 |
| MS | 2 | # Att | 1 | Dam | 2-7 |
| Sp. Att: | Charm | ||||
| Stats Date: | 3600 | ||||
Male Halfling
Waiter/bartender, Lookout Inn, New Tronbaum
Status: Alive
Born: 3552 AS
| ST | 12 | LV | 2 | Thief | |
| IN | 9 | ||||
| WI | 8 | AL | CN | HP | 8 |
| DX | 13 | TH0 | 20 | ||
|---|---|---|---|---|---|
| CO | 10 | Age | 48 | Base AC | 8 |
| CH | 16 | Wpn | dagger | AC | 8 |
| MS | 5 | # Att | 1 | Dam | 1-4 |
| Stats Date: | 3600 | ||||
Verbal quirks: Super Polite
Attitude: Sardonically Efficient
Male Human
Towermaster -- Clampdown Watchtower 2, Clampdown, Vergaantz
Status: Alive
Born: 3543 AS
| ST | 14 | LV | 12 | Fighter | |
| IN | 13 | ||||
| WI | 13 | AL | LE | HP | 84 |
| DX | 15 | TH0 | 11 | ||
|---|---|---|---|---|---|
| CO | 15 | Age | 57 | Base AC | 0 |
| CH | 13 | Wpn | Broad Sword + 3 | AC | -4 |
| MS | 9 | # Att | 1 | Dam | 2-8 |
| Sp Def: | Ring of Protection +4 | ||||
| Stats Date: | 3600 | ||||
Part of Clampdown Club
Male Human
Baron, Gortscastle
Born: 3547 AS
| ST | 16 | LV | 14 | Fighter | |
| IN | 15 | ||||
| WI | 13 | AL | LE | ||
| DX | 18 | ||||
| CO | 18 | Age | 53 | ||
| CH | 17 | ||||
| MS | 23 | ||||
| Stats Date: | 3600 | ||||
Attitude: Let's do it!
Starting at Pedantium, a crusade against Sleepers' Valley itself. Gort is a regional baron of Vergaantz.
This requires lawful evil characters of level 7 and above, marching with a hoarde into Nathaniels Other Forest to defeat the Druids once and for all.
Getting torn apart by druids.
Waking Unguent.
Waking Argent.
Overshooting and winding up in Karnak.
Unless they decide to come in from Karnak, the Vergaantzers will have to do some mountain climbing.
Route 1
Route 2
On paper this seems the shortest route, heading the most directly southward.
Route 3
This starts by heading due east, then plunging southward
Online:
Find players -- TBB, etc.
Do newbie campaign first.
Offline:
Update maps.
Write: Druid characters, Vergaantz characters, routes, encounters..
Characters get decrees telling them to assemble in Pedantium at the end of the month.
Male Human
Status: Dead
Born: 2560 AS, New Tronbaum., Died: 2627 AS
Father: Flassj
Mother: Finilli
| ST | 13 | LV | 4 | Fighter | |
| IN | 10 | ||||
| WI | 7 | AL | LG | HP | 28 |
| DX | 13 | ||||
| CO | 15 | Age | 50 | ||
| CH | 15 | ||||
| MS | 7 | ||||
| Stats Date: | 2610 | ||||
Became mayor of Finagle 1000 years ago. Unguent coerced him to found Hotdamm in 990, where he also became mayor.
River
This provides the major commercial route in lower Klodomuk.
Region
City
Halfway between Plankton Badasares and South Buh, this is a pre-Shattering city on the ocean floor. Before the Shattering, it housed the world's most esoteric magic institute. This still functions, and many of the sorcerers there often forget their surroundings entirely. The Sea Peoples have always suspected and feared Grey Moth -- this is the primary reason Plankton Badasares and The Bonkers were founded. Only 5% of inlanders and 10% of coast dwellers recognize the name Grey Moth, and only two percent of these people think it still exists.
Secret City
See: Esthel Grizzell
Pyramid?
Male Human
Status: Dead
Born: 2737 AS
| LV | 3 | Fighter | |||
| AL | CG | ||||
| Age | 18 | ||||
| Stats Date: | 2755 | ||||
Works for Andrea
Male Human Zeeops' Henchman, Zeeops' Cave, New Tronbaum
Status: Alive
Born: 3580 AS
| ST | 15 | LV | 1 | Fighter | |
| IN | 7 | ||||
| WI | 10 | AL | CN | HP | 6 |
| DX | 11 | TH0 | 20 | ||
|---|---|---|---|---|---|
| CO | 10 | Age | 20 | Base AC | 8 |
| CH | 6 | Wpn | Broadsword | AC | 8 |
| MS | 2 | Dam | 2-8 | ||
| Stats Date: | 3600 | ||||
See: Sheldon Grubsteak
City
Capital of Flahburghast, this is a tense, dry place.
Male Human Zeeops' Henchman, Zeeops' Cave, New Tronbaum
Status: Alive
Born: 3583 AS
| ST | 15 | LV | 1 | Fighter | |
| IN | 7 | ||||
| WI | 10 | AL | CN | HP | 6 |
| DX | 11 | TH0 | 20 | ||
|---|---|---|---|---|---|
| CO | 10 | Age | 17 | Base AC | 8 |
| CH | 6 | Wpn | broadsword | AC | 8 |
| MS | 2 | Dam | 2-8 | ||
| Stats Date: | 3600 | ||||
See: Drimulzz
10/5/96